‹ pieces

grammar

the vocabulary, one word per concept

layers: rulesstages: openreaders: whoever builds with it

the words in the code are the words in the UI. the words themselves are a cube of their own: 11-words.md holds each concept as a variable (?1, ?2, ...) until it has a name, with every domain's words for it.

working words for now (2026-10-29): row, column, option (X, Y, Z in selim's words). the table below is the design's own vocabulary so far; read each term through its variable.

term meaning aliases used so far
cube (?0) a collection of pieces placed by several dimensions at once. anything you can name. table, database, list
piece (?1) one thing in a cube. zoom out and it is a piece; zoom in and it is a cube. row, moment, story, tile, app
dimension (?2) a way pieces are the same — a question asked of every piece. column, kind, lens, side, axis
option (?3) one answer to that question; how same pieces differ. carries a colour. value, colour, answer
placement (?4) a piece's option on one dimension. absence = unknown. cell
look (?5) one to three dimensions chosen to see the cube through. client state, never stored. view, viewfinder, rotation
face only the end of an axis — a filter on one option. never a dimension. yüz, taraf

two kinds of cube: