seen: 2026-10-30, mosaic, todarch cube, one to-do close up on a phone. selim: "first thing is not like a full square, and then why those two things listed below, why they're listed like that? if there is an information that we want to represent, they are most likely supposed to be some other tiles."
picture: a to-do on a phone.
breaks: 16 (every piece has the same shape: the wishes were wide buttons, the faces tiles), 24 (a face is a complete square: four tiles sat at the left of a three-wide square, and the wishes made a second shape below), 28 (everything is theirs: a link in a line of text, "i change its name and details in todarch", was a third shape for one more wish).
why it feels wrong: what can be done with a to-do (it is done, i park it, i changed my mind, change its name) is as much a piece of the to-do close up as its faces are. listed as buttons under the square they read as a toolbar: chrome beside the cube, not in it. and with the square left short, the screen showed three shapes for what is one level.
how it follows (built at selim's ask the same evening): one complete square holds the faces first, then the wishes, then changing the name and details, rows placed and never named (as anlat's main screen, violation 1). each wish is a tile whose small cube has the colour of where it takes the to-do (done green, parked indigo, let go grey). picture after: a to-do on a phone.
status: fixed, lang-app-fe claude/project-thread-gp8y6n (commit 4bd7cbd).